Stargate SG-1 [10x10] The Quest [I] (Part 1 of 4)
Stargate SG-1 [10x10] The Quest [I] (Part 1 of 4)
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SG-1 has searched long and hard for the sangraal, a weapon that the Ancients built and then concealed because it can kill Ascended beings, including both Ancients and Ori. Finally, Daniel discovers the stargate address of the planet where the weapon is hidden. Journeying there, SG-1 finds a rustic village whose residents warn them that the path to the sangraal is cursed. No adventurer has ever returned alive.
The village librarian, Osric, shows them a parchment that lists everything they'll need for the quest: "prudence, wisdom, charity, kindness, and faith," along with the unknown name of a dragon who guards the weapon itself. As the team wishes for more to go on than vague clues, an army of Ori soldiers suddenly invades the village. Frightened, Osric vows to use his knowledge of the route to guide SG-1 on their quest if they will protect him from the army. With him, they escape from the village and set out.
Soon, they run into the first of many obstacles set up to protect the sangraal. The unnerving traps seem like dark magic, but SG-1 knows that they're just extremely advanced technology. At the second obstacle - an empty chest that lures victims forward until they're trapped by a force field - the team finds Ba'al, alone and starving. He has also been hunting for the weapon. SG-1 is trapped with him until Daniel guesses that each so-called curse requires the team to enact one of the virtues mentioned on the parchment. In this case, to escape, they must display charity by placing personal objects into the chest.
Ba'al claims that he knows the name of the dragon-guardian, so the team grudgingly allows him to come along as Osric painstakingly guides them to a cave in which the sangraal is hidden. Daniel, however, has noticed odd things about Osric's behavior, and, as they reach the cave, accuses him of being an Ori agent. To the team's shock, Osric transforms: he's not an Ori agent. She is Adria, the supernatural human incarnation of the Ori themselves.
Adria explains that, despite her amazing powers, she can't reach the sangraal alone. In fact, she believes that only Daniel - who was once Ascended - can ultimately obtain the weapon. Accordingly, she has manipulated SG-1 into helping her, and now she threatens to kill Daniel's teammates unless they allow her to come along. Thus, accompanied by two of their worst enemies, SG-1 enters the cave to confront the final deadly obstacles between them and the weapon that they seek.
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Tags: Stargate SG-1 The Quest
Added: 3 years ago
Keeper of the village archives, on his planet. He was well versed in the knowledge of Morgan Le Fay and the quest she established on his world -- a quest to weed out those unworthy of seeking Merlin's weapon, the Sangraal. His knowledge of her partially stemmed from the Parchment of Virtues, which he kept hidden in the archives.
Prior to the mass arrival of an Ori army, Adria took his place, projecting an image of Osric over herself. She used this deception to gain the trust of SG-1, in the hopes that she would tag along on their quest until the time was right to take the Sangraal for herself.
While posing as Osric, Adria made two crucial mistakes. She paraphrased a passage from the Book of Origin ("Truth eludes he who does not seek it with both eyes wide.") and carried an Ori ring, which she used as "Osric's" item to give away and free the group from one of Merlin's traps. Both of these convinced Dr. Daniel Jackson that Osric was false. Adria revealed her true identity at the base of a mountain containing the Sangraal.
Osric may have never been a real person to begin with. However, if he hadn't been, then at least one villager was complicit in concealing the true nature of Adria. It is far more likely that Adria did away with him and created a projection of him for her own purposes.
PLAYED BY - Rod Loomis
FIRST APPEARED - The Quest, Part 1 (Following the burning of the Parchment of Virtues, "Osric" offers to lead SG-1 on their quest for the Sangraal.)
If you truly seek the Sangreal, you must consult with the Parchment of Virtues in the village library.
[He points across the square.]
It will prepare you for the journey to come.
(pointing the same direction)
[The villager nods.]
[SG-1 starts to walk in that direction. Behind them the villager calls out. SG-1 turns back around.]
But I should warn you. No one has ever returned from the Quest alive. If you value your lives, you would do well to reconsider.
We appreciate that, but that is quitter talk.
[Mitchell nods in satisfaction, and SG-1 heads toward the library.]
[The library is poorly lit; rolls of parchment sit on a shelf. SG-1 approaches the door, which has a window in it. Mitchell opens the door and leads the team cautiously inside.]
[They all come inside.]
Right. Parchment of Virtues. Do we look under "P" for parchment or "V" for virtues?
I say look for any and all materials related to the Sangreal.
(from another room)
Or you could simply ask me!
[Osric, an elderly man, speaks from a low stairway; they turn to look at him. He walks to the landing just above the team.]
I am Osric, keeper of the village archives.
Hi. We're looking for something called the Parchment of Virtues.
(slowly descending stairs)
Ah, another band of stalwart heroes come to tempt fate in the hopes of claiming the legendary prize.
[He sounds quite infirm, and Carter looks dubious.]
What do you know of the Sangreal?
Only what I have heard from legend. That it is located in a cave beyond the outlying forest. But, that the journey there is fraught with peril.
[He has walked over to a wooden ladder on the floor and begins to climb it.]
Ages ago, Morgan Le Fay enchanted the area with a terrible curse.
[He reaches for and takes a long wooden box. Carter takes it from him, and he descends the ladder.]
Since then it has claimed countless lives.
Well, we don't put much stock in curses, so ...
Neither did Phaedra, the cobbler's wife. Several weeks ago, she set off in search of her son who had strayed too far from the village. Neither have been seen nor heard from since.
[As he speaks, he takes the wooden box back from Carter and puts it on the table. He opens it, removing a small parchment.]
This parchment was purportedly left behind by Morgan herself, as a guide for knights of noble spirit, since it is said that only the most virtuous will succeed in claiming the Sangreal.
(reading and translating parchment)
Only those of virtue true may win the prize concealed beyond the reach of the flawed and tainted. The Sangreal shall instead belong to he who speaks the guardian's name.
They say that the Sangreal is protected by the most powerful of magical beasts - a dragon.
[SG-1 displays skeptical looks.]
You doubt the legend?
Well, I'm sure the Sangreal is protected by something very powerful, but I don't think it's an actual dragon.
Believe what you will. With luck you may have the opportunity to prove the truth for yourselves.
Prudence, wisdom, charity, kindness, and faith. Let these be your guide on this perilous quest.
[He looks around and at Vala as if he was expecting more.]
Well, I'm sorry, but I think we're going to need a little bit more than that to go on.
No, all Morgan left behind was this parchment.
[He rolls up the parchment and places it back in the wooden box.]
And ... the map.
Uh, there's a map?
May we see it?
[Osric has walked over to the ladder but turns back around.]
(amazed and hurt)
I showed it to the last group of adventurers who came in search of the Sangreal, and they rewarded my trust by trying to take it!
Yeah, we uh, know the guy that runs that operation. We're not like him.
(waving his hands in dismissal)
Ah ha, well. I'm sorry! It is not for public view.
[Still carrying the box, he walks back to the staircase and starts to climb it.]
Hey! We wouldn't dream of trying to steal it!
Yeah, heh heh.
[He disappears around a corner, laughing.]
EXT-VILLAGE SQUARE, DAY
[An Ori soldier brings an armful of books and throws them onto a large pile of other books. The lead soldier adds books to the pile as well. The villagers look on. Included are SG-1, dressed with cloaks over their BDU's and weapons.]
They've got a dozen men guarding the gate. Another fifty or so in and around the village.
Is that what I think it is?
The contents of the library.
[He puts his glasses on. A soldier puts some parchment rolls on top of the mound of books. A box sits on top of the same type Osric had used to contain the Parchment of Virtue. From a balcony overlooking the square and pile of books, a Prior appears.]
You have spent your time ignorant to the truth, stumbling aimlessly through the darkness cast upon your world by the trappings of the past.
[As he speaks a soldier pours a flammable liquid onto the pile of books.]
But now, the path to fulfillment stands revealed, and the time has come to embrace a new faith.
[SG-1 cover their faces, uncomfortable. A soldier puts his torch to the pile of books, and it slowly catches fire.]
Let the light of Origin show you the way!
[The fire grows rapidly. SG-1 looks on worriedly.]
[There is a pounding on the door. The Barkeep goes to answer, and Mitchell stands behind the door, his weapon ready.]
Please, I know they're here. Please!
[The barkeep lets him in and closes the door behind him.]
(scared and nervous)
I must speak with you. Soldiers are looking for me.
Because they believe I can lead them to the Sangreal.
Well, of course!
What? You saved the map.
No, they unwittingly burned it with the rest of the village archives. But, a copy still exists.
(tapping his head, smiling)
Here. I will lead you to Merlin's treasure.
This is it! The cave entrance. The Sangreal is located within.
(raising his weapon)
It's too bad you won't be coming with us.
(thinking Mitchell is speaking to him)
I thought I made it clear - you need me.
I wasn't talking to you.
Ah, well, uh, allow me to get out of your line of fire.
[Ba'al steps away, leaving Osric alone, looking shocked.]
Have you lost your senses?
"Truth eludes he who does not seek it with both eyes wide." That's a quote from the Book of Origin. You paraphrased it earlier today. Now I might not have noticed, but I spent the past year studying the good book, so ...
Surely you're not basing your suspicions on this mere coincidence?
And when it came time to give up a possession to free ourselves from the forcefield trap, I noticed the designs on your ring. Not Celtic as one might expect given the cultural background of this planet, but distinctly Ori.
The ring was a gift from a traveling merchant. You're making a mistake!
You're the one who screwed up, now drop the act!
[He looks at them all, and they look back at him, completely skeptical. His demeanor becomes more relaxed and knowing.]
It would have been so much easier if you had remained oblivious. But now things will be much more difficult.
[He quickly transforms into Adria, wearing black leather and her protective necklace. SG-1 all raise their weapons at her.]
(to Daniel, evilly)
Especially for you.