Tuesday, December 16, 2014

Case Study No. 1743: Penny "sophiewackles" Baker

Zen Tag -- The Movie
2:05
CrowdSource Like You Mean It -- Clark Library Winter Games Commence Wednesday February 26

Metadata Web Event

Crowdsource Like You Mean It -- Library Virtual Games

Fire up your laptop or mobile device for a day of virtual gaming and help to enhance worldwide access to the Library's digital collections. The Library has partnered with Tiltfactor Laboratory at Dartmouth College to contribute more than 3500 images from the David A. Hanson Collection to Lab's newest project Metadata Games (http://www.metadata games.org/#games).

The Library's collection will debut Wednesday February 26 and the Clark's images will be available to tag throughout the day. The collection is rich in images to appeal to many interests -- indigenous peoples, disasters both man-made and natural, photographic travel souvenirs, expeditions to the polar regions, botanical and geological specimens, and much more.

Facebook Event: https://www.face book.com/events/605794419496957
Tags: Crowdsourcing metadata tagging digital images #hangoutsonair Hangouts On Air #hoa
Added: 9 months ago
From: sophiewackles
Views: 43

[scene opens with a shot of librarian Penny Baker's web browser, showing the Flash game "Zen Tag" on the Metadata Games website (where a black and white photograph of a man sitting at an old-fashioned computer terminal can be seen)]

Welcome sophiewackles
You played 544 times and scored 156 points
This game's score 0 points

Turn 1/4

Don't know anything about this image? Pass to see the next image.

How To Play
* Describe the image as accurately as you can.
* Use commas to separate phrases or individual words.
* Hit enter or click Ohm when done.

Click on the image to see a full-screen version.

[she types in "control room, computers" and then clicks "Pass"]
["Turn 2/4" appers on screen, as the image changes to a color photograph of three people sitting outside]
[she types in "exterior, group, wall" and then clicks "Pass"]
["Turn 3/4" appers on screen, as the image changes to a black and white photograph of a group posing for the camera]
[she types in "group portrait, interior" and then clicks "Pass"]
["Turn 4/4" appers on screen, as the image changes to a black and white photograph of a little boy standing in front of two overturned bicycles]
[she types in "bicycles, child" and then clicks "Pass"]
["Congratulations sophiewackles, you scored 0 points in this game" appears on screen (along with thumbnails of the four previous images), and she clicks "Play Again"]
["Turn 1/4" appers on screen, as the image changes to a black and white photograph of a woman in a crowd reading a magazine]
[she types in "women, crowd, reading" and then clicks "Pass"]
["Turn 2/4" appers on screen, as the image changes to a black and white photograph of two female soldiers standing next to a military ambulance (possibly from World War II)]
[she types in "ambulance, military, women" and then clicks "Pass"]
["Turn 3/4" appers on screen, as the image changes to a black and white photograph of a man riding a bicycle]
[she types in "bicyclist, bicycle" and then clicks "Pass"]
["Turn 4/4" appers on screen, as the image changes to a color photograph of a military fort]
[she types in "fort" and then clicks "Pass"]
["Congratulations sophiewackles, you scored 0 points in this game" appears on screen (along with thumbnails of the four previous images)]

---

From facebook.com:

Crowdsource Like You Mean It -- Library Virtual Games
Wednesday, February 26, 2014
Hosted by Sterling and Francine Clark Art Institute Library

"Tiltfactor created Metadata Games to help libraries, archives and museums organize their digital resources without burdening institutions. The program also connects players to the institutions that provide the images," said Clark Librarian Susan Roeper.

"The games can be very addicting," she continued.

Penny Baker, Collections Management Librarian concurred and noted, "The only thing missing is that vital sweet/salt pairing -- easily remedied with a big bowl of popcorn and a delicious cup of hot cocoa."

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From tiltfactor.org:

Tiltfactor is proud to announce the addition of 4,000 new images from the Sterling and Francine Clark Art Institute Library to the Metadata Games platform. Metadata Games is a digital gaming platform for gathering useful descriptive data on photo, audio, and moving image artifacts. Through Metadata Games, players contribute valuable information to collections and further enable archivists, librarians, data scientists, and others, to gather and analyze information for archives in powerful and innovative ways. Clark Library joins a growing list of Metadata Games content partners, which currently includes the Boston Public Library, Open Park Networks, and Dartmouth College, among others.

Clark Library's 4,000 images come from the David A. Hanson Collection, which documents the history of photomechanical reproduction, the process by which photography is used to make plates for printwork. Photomechanical prints were a popular visual media form in the pre-film era. The collection traces the history of this process from its introduction in 1826, through the perfection of three-color printing at the beginning of the twentieth century.

The Hanson Collection encompasses virtually all categories of photographically-illustrated books, reports, accounts, treatises, catalogues, pamphlets, and ephemera. While the subject matter is particularly rich in American material, there are also numerous European examples, including Blanquart-Evrard's monumental 1870 survey of photography and photomechanical illustration, as well as Simoneau and Toovey in Spa et ses environs 1863 photolithographs.

"The Clark Library's collection of photomechanical photography represents a unique and exciting addition to the Metadata Games platform," says Sukie Punjasthitkul, project manager and designer at Tiltfactor.

"We hope that by increasing the public's access to the Hanson collection, we will enable a vast array of players to explore the history of photography and to contribute new knowledge that increases the collection's accessibility and searchability."

---

From metadatagames.org:

Metadata Games is a digital gaming platform for gathering data on photo, audio, and moving image artifacts. The platform entices players to visit archives and explore humanities content while contributing to vital records.

The suite enables archivists to gather and analyze information for digital media archives in novel and exciting ways.

Metadata Games is free and open source software (FOSS) developed by Tiltfactor, Dartmouth College's socially conscious game design laboratory, with funding from the National Endowment for the Humanities (NEH) and the ACLS.

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